Sunday, September 05, 2010
Interview with Graham Storrs
Saturday, September 04, 2010
Kim Stanley Robinson still betting on utopia
Acclaimed science fiction writer Kim Stanley Robinson has told the 68th World Science Fiction Convention in Melbourne that he is still optimistic about the world's future.
My Medusa ((Tag: worldcon, nightmare ball,
Audio: ebooks and the publishing industry panel
Audio: Kim Stanley Robinson Guest of Honour speech
Interview with Helen Stubbs
Interview with Trent Jamieson
Interview: Rowena Cory Daniells
A short interview with Rowena Cory Daniells...
1. I wanted to ask you about the work ethic/work demands on fantasy writers. When I interviewed Sara Douglass last year for Flycon she said that writing fantasy for a living can be like 'stepping onto a treadmill'. Can you relate?
Well, I've been writing madly all these years since my last trilogy came out so I have books up my sleeve in final draft stage. I can see what she means though, because the books are so long and the readers devour them. There has to be joy in writing. I find I just disappear into the stories and resent it when I have to stop and do the cooking or the shopping.
2. When I spoke to you at Trent Jamieson's book launch recently, you told me about your latest series King Rolen's Kin. I note that the books (you said 120-140k each?) are coming out just a month apart (with the third due out this month). Is this a new trend in publishing, and what impact does it have on you as a writer?
I like books coming out a month apart. Like many other readers, I hate waiting for the rest of the trilogy. From the writer's point of view it means completing the trilogy before publication, which in some ways is good because you can go back and tweak things in books one and two to foreshadow things in book three. (I'm the sort of person who writes on the fly. I don't know the intricacies of the plot, I only have a general idea of where it will go and the characters constantly surprise me). So I like the control of completing a trilogy before publication.
3. I guess whether books are released a year apart or a month apart, the writer still has to deliver the three books they are contracted to produce – but did you approach this trilogy differently to previous series?
My first trilogy was sold on the strength of the first book, and I had the second book in draft form. Before I could hand in book two, I had to complete book three so that I could slide clues and foreshadowing into it. That was a mad scramble and I decided then that I would much rather write the whole trilogy before selling. So I'm glad Solaris are doing it this way.
4. You're on a panel about 'pitching the novel' (Saturday 1200, Room 203). Do you think that speculative fiction writers (particularly fantasy writers) really need to think about writing a series of books rather than just one-offs?
So much work goes into building a fantasy world and one book is not enough to explore it, so I would much rather write series. There is no reason why the writer can't write self contained books within that world, as well as trilogies. And from the publisher's point of view they want series because the author and the series develop a following.
5. What's the most common mistake inexperienced writers make when pitching their novel?
They get lost in the story. They know the story inside out with all the back-story as well. The editor just wants to hear the 'high concept' as they call it in the movies. It is really hard for a writer who has spent years with their head inside a book series, to distil the series down to the high concept. You have to be able to say -- It's a book about X who wants X but can't get it because of X. Despite it sounding easy, it is really hard to do.
6. You're also on a panel about writing for games. What's the key for writers looking to move into this growing area?
I wish I could say it was a growing area. It is in some ways, but the GFC hit the games industry hard. Many of the large companies collapsed. The traditional games are still being made, but these take years to develop with created worlds and back story. A market has opened up for small games that came be played on facebook and iphones and indie companies have taken these on because you don't need the huge team and years of development. If you want to write for games you need to play games and play the games made by the company you want to write for. Plus you need to do some research into screen writing because that is closer to the kind of writing that's needed in games, rather than the traditional book writing.
Take a look at this video: http://www.escapistmagazine.com/videos/view/extra-credits/1887-Video-Games-Bad-Writing
7. Would you like to see any of your books/series turned into a game and, if so, which one?
King Rolen's Kin would work well as a traditional game, lots of battles and quests.
8. If you could go back 10 years, is there anything writing-wise you'd do differently?
Arrgh! What a loaded question. There are career decisions I made which impacted negatively on me, but I made them with the knowledge I had at the time. The most important thing would be find an agent who is simpatico with what you write so that they keep in touch with what the publishers are looking for in your genre. The next would be believe in yourself. It has been a long time between trilogies for me, but I kept writing and writing and writing...
9. What's your tip for making the most of AussieCon 4?
You can plan all you like but it is the things you discover by accident, the people and the panels, that are often the high point of the convention!
In pictures: the Nightmare Ball
Friday, September 03, 2010
Angela Slatter interview
Untitled
Unedited audio from my ebooks interview with Tim Holman, publisher with Orbit in the US and the UK.
The story behind Switzerland's first sf movie
“Cargo took eight years in the making, and a lot of blood, sweat and tears. Most of my fellow filmmakers know about the ordeal I went through, and everybody is not only impressed, but also quite scared when they hear about the sacrifices.”
Interview: Marianne de Pierres
Charlie Stross on ebooks
Thursday, September 02, 2010
Interview with Patrick Nielsen Hayden
Sunday, August 29, 2010
Kids and lizards
Thursday, August 26, 2010
WorldCon research: 'dirty feed'
'Feast or Famine' reading at WorldCon!
Tuesday, August 24, 2010
Shared experiences
Monday, August 23, 2010
Sunday, August 22, 2010
My WorldCon schedule
Saturday, August 21, 2010
Have zombies jumped the shark?
It’s true, lately there have been zombies everywhere – games, films, books. But I think that’s more that zombies are currently part of the mainstream. Once they drop out of the mainstream, they will still be popular with the people they were popular with before they were ‘cool’.
Wednesday, August 18, 2010
Tuesday, August 17, 2010
Books based on video games
Sunday, August 15, 2010
Gruen, Greens and CC
Greens spokeswoman Ebony Bennett confirmed The Greens contacted the ABC and Republic of Everyone over the possibility of using the ad, but the ABC would not allow the clip to be used during the election.The ABC says it cannot be seen to pick sides in the campaign.
Friday, August 13, 2010
Movie Minutiae: Green Zone (2010)
UPDATE on ebooks/DRM
Thursday, August 12, 2010
Kickstarter... and the value of networks
Wednesday, August 11, 2010
Tuesday, August 10, 2010
Knowing when to hold 'em, when to fold 'em

I retweeted this link to an article by Max Barry (Jennifer Government, Machine Man) today and, as you can see above, I declared it 'excellent'.
"When your scene won’t quite come together, your novel idea won’t stay interesting, your main character refuses to fill out: it’s not because you lack talent. It’s because your idea is stupid. You’re trying to push shit uphill. And you may be a good shit-pusher, with a range of clever and effective shit-pushing techniques, but still: it’s going to be hard, frustrating, and ultimately you’ll discover you still don’t have your shit together."
"The way I got out of it was to write a page of something new every day. The first week, I flushed out a lot of ideas that had been humming around the back of my brain, promising me they were brilliant. They weren’t. I captured them one page at a time and set them aside. The second week I wrote two things that were kind of interesting. Not very interesting. But not abominations, either. It was possible to imagine that in some alternate universe of very low standards, they could become novels. Not popular novels. But still.
"The third week, I wrote something interesting. And I discovered I could write. That the reason I’d been stuck wasn’t because I’d forgotten where the keys were. It was because the story I was trying to make work sucked."
I fear that if I tried the Max Barry strategy, I'd end up with lots of one-pagers, and not much else.
So what do you think? When is it time to cut your losses? And when is it worth pushing the shit uphill?
Leave a comment or tweet me.
Sunday, August 08, 2010
Ebooks: who's leading the way?
"Any time someone puts a lock on something you own, against your wishes, and doesn't give you the key, it's not being done to your benefit."
Wanted: military, police sources
Thursday, August 05, 2010
100 days of action: get on board!
(Image: Olly Moss, Flickr)
A friend of mine, Chris Paine, is going to watch 100 action movies in 100 days.
Find out more at the 100 Days of Action site.
Wednesday, August 04, 2010
Vale Articulate 2005-2010
Sean Rubinsztein-Dunlop regaled us with tales from the Berlin Film Festival:
As well as schmoozing, Sean fired off questions at the likes of Sigorney Weaver, Alan Rickman, Robert Altman and Hugo Weaving.Later in the year Sean sparked controversy when he admitted he couldn't see what all the fuss was about when it came to Rolf de Heer's Ten Canoes. Articulate readers came out for and against the film, which went on to become one of the highest grossing Australian films of 2006.Meanwhile, I found out at the 45th National Science Fiction Convention that Spock ears are an optional extra, and also got to interview sf dignitary Bruce Sterling and author and activist Cory Doctorow.
I also got to probe the dark underbelly of the arts world, interviewing horror writers, editors and film-makers from Australia and abroad, and taking the pulse of Australian speculative fiction. I even got to see Stephen King do a rare reading in London.Emma Rodgers lifted the tone, immersing herself in the world of literature at the 2006 Adelaide Writers Festival http://www.abc.net.au/news/arts/articulate/200603/s1583180.htm, where she says one of the highlights was hearing Michael Cunningham (The Hours) talk about his writing.
More recently, Rosie Ryan probed public opinion on public art, gender bias in the Hottest 100 and, ah, Andre Rieu, as well as MP Graham Perrett's controversial The 12th Fish.
We also had lots of fun with our long-running film trivia spot, Movie Minutiae, less long-running but nonetheless enjoyable Endnotes and lots and lots and lots of Eye Candy.On behalf of Articulate, I'd like to thank everyone who has contributed, either by writing blog posts, being interviewed, or sending up tip-offs and leaving comments.I'd like to leave you with the timeless words of Kurt Vonnegut: Things die. All things die.(And so on...)